Screen cursor shapes
The types of cursor shapes
Synopsis:
#include <screen/screen.h>
enum { SCREEN_CURSOR_SHAPE_CUSTOM = -1, SCREEN_CURSOR_SHAPE_ARROW = 0, SCREEN_CURSOR_SHAPE_KEYBOARD = 1, SCREEN_CURSOR_SHAPE_HOME = 2, SCREEN_CURSOR_SHAPE_MENU = 3, SCREEN_CURSOR_SHAPE_NONE = 4, SCREEN_CURSOR_SHAPE_HAND = 5, SCREEN_CURSOR_SHAPE_IBEAM = 6, SCREEN_CURSOR_SHAPE_WAIT = 7, SCREEN_CURSOR_SHAPE_ZOOM_IN = 8, SCREEN_CURSOR_SHAPE_ZOOM_OUT = 9, SCREEN_CURSOR_SHAPE_GRAB = 10, SCREEN_CURSOR_SHAPE_GRABBING = 11, SCREEN_CURSOR_SHAPE_CROSS = 12, SCREEN_CURSOR_SHAPE_MOVE = 13 };
Data:
- SCREEN_CURSOR_SHAPE_CUSTOM
- For future use.
- SCREEN_CURSOR_SHAPE_ARROW
- An arrow cursor shape.
- SCREEN_CURSOR_SHAPE_KEYBOARD
- A cursor shape that indicates keyboard.
- SCREEN_CURSOR_SHAPE_HOME
- A cursor shape that indicates home.
- SCREEN_CURSOR_SHAPE_MENU
- A cursor shape that indicates menu.
- SCREEN_CURSOR_SHAPE_NONE
- No cursor shape.
- SCREEN_CURSOR_SHAPE_HAND
- A cursor shape that shows a hand.
- SCREEN_CURSOR_SHAPE_IBEAM
- A cursor shape that indicates an insertion point.
- SCREEN_CURSOR_SHAPE_WAIT
- A cursor shape that indicates waiting action.
- SCREEN_CURSOR_SHAPE_ZOOM_IN
- A cursor shape that indicates zooming in action.
- SCREEN_CURSOR_SHAPE_ZOOM_OUT
- A cursor shape that indicates zooming out action.
- SCREEN_CURSOR_SHAPE_GRAB
- A cursor shape that indicates a grab.
- SCREEN_CURSOR_SHAPE_GRABBING
- A cursor shape that indicates grabbing action.
- SCREEN_CURSOR_SHAPE_CROSS
- A cursor shape that shows a cross.
- SCREEN_CURSOR_SHAPE_MOVE
- A cursor shape that indicates movement.
Library:
libscreenPage updated: