| Updated: October 28, 2024 |
Round a number to the closest integer
#include <math.h> double round( double x ); float roundf( float x ); long double roundl( long double x );
Your system requirements will determine how you should work with these libraries:
The round(), roundf(), and roundl() functions return x rounded to the nearest integer n, rounding halfway cases away from zero, regardless of the current rounding direction (i.e., returning the value with larger magnitude if |n − x| == 1/2).
To check for error situations, use feclearexcept() and fetestexcept(). For example:
The rounded value.
| If x is: | rint() returns: | Errors: |
|---|---|---|
| ±Inf | x | — |
| NaN | x | — |
These functions raise FE_INEXACT if the FPU reports that the result can't be exactly represented as a floating-point number.
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <fenv.h>
int main (void)
{
int except_flags;
double num1, result1;
for (num1 = 3.0; num1 <= 4.0; num1 += 0.1)
{
feclearexcept(FE_ALL_EXCEPT);
result1 = round (num1);
except_flags = fetestexcept(FE_ALL_EXCEPT);
if (except_flags) {
/* An error occurred; handle it appropriately. */
} else {
printf ("Rounding %f gives %f\n", num1, result1);
}
}
return (EXIT_SUCCESS);
}
| Safety: | |
|---|---|
| Cancellation point | No |
| Interrupt handler | Yes |
| Signal handler | Yes |
| Thread | Yes |