message_connect()
QNX SDP8.0C Library ReferenceAPIDeveloper
Create a connection to a channel
Synopsis:
#include <sys/iofunc.h>
#include <sys/dispatch.h>
int message_connect( dispatch_t * dpp,
int flags );
Arguments:
- dpp
- The dispatch handle, as returned by a successful call to dispatch_create().
- flags
- Currently, the following flag is defined in
<sys/dispatch.h>:
- MSG_FLAG_SIDE_CHANNEL — request the connection ID be a side-channel connection (see the ConnectAttach() section on _NTO_SIDE_CHANNEL). We recommend you set MSG_FLAG_SIDE_CHANNEL, so the ID will be greater than any valid file descriptor. Once they're created, there's no difference in the use of the messaging primitives on these IDs.
Library:
libc
Use the -l c option to qcc to link against this library. This library is usually included automatically.
Description:
The message_connect() function creates a connection to the channel used by dispatch handle dpp. This function calls the ConnectAttach() kernel call. To detach the connection ID, you can call ConnectDetach().
Returns:
A connection ID used by the message primitives, or -1 if an error occurs (errno is set).
Errors:
- EAGAIN
- All kernel connection objects are in use.
The message_connect() function can set errno to any of the errors indicated by ConnectAttach().
Examples:
#include <sys/dispatch.h>
#include <time.h>
#include <stdio.h>
#include <stdlib.h>
int main( int argc, char **argv ) {
dispatch_t *dpp;
int coid;
if( ( dpp = dispatch_create() ) == NULL ) {
fprintf( stderr,
"%s: Unable to allocate dispatch context.\n",
argv[0] );
return EXIT_FAILURE;
}
…
if( (coid = message_connect ( dpp, MSG_FLAG_SIDE_CHANNEL)) == -1 ) {
fprintf ( stderr, "Failed to create connection \
to channel used by dispatch.\n");
return EXIT_FAILURE;
}
/* else connection to channel used by dispatch is created */
…
}
For examples using the dispatch interface, see dispatch_create(), message_attach(), resmgr_attach(), and thread_pool_create().
Classification:
Safety: | |
---|---|
Cancellation point | Yes |
Signal handler | No |
Thread | Yes |
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