screen_get_window_property_pv()
Graphics and Screen4.0 (8.x)Screen Graphics Subsystem Developer's GuideAPIProgrammingUtilities
Retrieve the current value of the specified window property of type void*
Synopsis:
#include <screen/screen.h>
int screen_get_window_property_pv(screen_window_t win,
int pname,
void **param)
Arguments:
- win
- handle of the window whose property is being queried.
- pname
- The name of the property whose value is being queried. The properties available for querying are of type Screen property types.
- param
- A pointer to a buffer containing the new value(s). This buffer must be of type
void*
.
Library:
libscreenDescription:
Function Type: Flushing Execution
This function retrieves the value(s) of a window property and stores them in a user-provided buffer. The values of the following properties can be queried using this function:
- SCREEN_PROPERTY_BUFFERS
- SCREEN_PROPERTY_ALTERNATE
- SCREEN_PROPERTY_BRUSH
- SCREEN_PROPERTY_CONTEXT [1]
- SCREEN_PROPERTY_DISPLAY
- SCREEN_PROPERTY_FRONT_BUFFER [1]
- SCREEN_PROPERTY_GROUP [2]
- SCREEN_PROPERTY_PARENT [2]
- SCREEN_PROPERTY_RENDER_BUFFERS [1]
- SCREEN_PROPERTY_STREAM [1],[2]
- SCREEN_PROPERTY_USER_HANDLE [1]
Note [1]: When you're retrieving this property, the function type is Immediate Execution.
Note [2]: When you're retrieving this property, Screen locally allocates resources to track the object that you retrieve. Therefore, you must call the appropriate screen_destroy_*() function to free these resources when you no longer need to use the object in your local context.
Returns:
0
if successful, or -1
if an error occurred (errno
is set; refer to errno.h
for more details).
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