screen_device_t
Graphics and Screen4.0 (8.x)Screen Graphics Subsystem Developer's GuideAPIProgrammingUtilities
A handle to a Screen device
Synopsis:
#include <screen/screen.h>
typedef struct _screen_device* screen_device_t;
Library:
libscreenDescription:
A device refers to an input device (e.g., keyboard, mouse, joystick, multi-touch display). For more information, see the Devices section of the library reference.
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