Destroy a dispatch handle
#include <sys/iofunc.h> #include <sys/dispatch.h> int dispatch_destroy( dispatch_t *dpp );
libc
Use the -l c option to qcc to link against this library. This library is usually included automatically.
The function dispatch_destroy() destroys the given dispatch handle.
This function is part of the dispatch layer of a resource manager. For more information, see "Layers in a resource manager" in the Bones of a Resource Manager chapter of Writing a Resource Manager.
#include <sys/dispatch.h>
#include <stdio.h>
#include <stdlib.h>
int main( int argc, char **argv ) {
dispatch_t *dpp;
int destroyed;
if( ( dpp = dispatch_create() ) == NULL ) {
fprintf( stderr, "%s: Unable to allocate \
dispatch handle.\n",argv[0] );
return EXIT_FAILURE;
}
…
if ( (destroyed = dispatch_destroy ( dpp )) == -1 ) {
fprintf ( stderr, "Dispatch wasn't destroyed, \
bad dispatch handle %d.\n", dpp);
return EXIT_FAILURE;
}
/* else dispatch was destroyed */
…
return EXIT_SUCCESS;
}
For examples using the dispatch interface, see dispatch_create(), message_attach(), resmgr_attach(), and thread_pool_create().
| Safety: | |
|---|---|
| Cancellation point | No |
| Interrupt handler | No |
| Signal handler | No |
| Thread | Yes |