cdev_setup()
Complete the setup for a character device's state structure
Synopsis:
#include <qvm/cdev.h>int cdev_setup(struct cdev_state *cds,
struct vdev_s *vdev,
unsigned size)Arguments:
- cds
- A pointer to a structure with the character device state (see cdev_state).
- vdev
- A pointer to the structure for the vdev that is using this state (see vdev_s).
- size
- The size, in bytes, of the input and output buffers.
Description:
This function allocates both the internal input and output buffers for the specified character device, and makes them both the specified size.
You should specify a non-zero size and use cdev_input_available() and cdev_write_buffer() to read and write data.
Note:
Currently, you can set size to zero (0) to use your own input
and output buffers instead of the internal buffers.
In this case, you must use cdev_read() and cdev_write() to read and write
device data. However, the functionality of setting size to zero
is deprecated and will be removed in a future release.
Returns:
EOK on success; otherwise, an errno value.
Page updated:
