camera_unit_t

Updated: April 19, 2023

Represents the camera units on the device

Synopsis:

#include <camera/camera_api.h>
typedef enum {
    CAMERA_UNIT_1,
    CAMERA_UNIT_2,
    CAMERA_UNIT_3,
    CAMERA_UNIT_4,
    CAMERA_UNIT_5,
    CAMERA_UNIT_6,
    CAMERA_UNIT_7,
    CAMERA_UNIT_8,
    CAMERA_UNIT_9,
    CAMERA_UNIT_10,
    CAMERA_UNIT_11,
    CAMERA_UNIT_12,
    CAMERA_UNIT_13,
    CAMERA_UNIT_14,
    CAMERA_UNIT_15,
    CAMERA_UNIT_16,
    CAMERA_UNIT_17,
    CAMERA_UNIT_18,
    CAMERA_UNIT_19,
    CAMERA_UNIT_20,
    CAMERA_UNIT_21,
    CAMERA_UNIT_22,
    CAMERA_UNIT_23,
    CAMERA_UNIT_24,
    CAMERA_UNIT_25,
    CAMERA_UNIT_26,
    CAMERA_UNIT_27,
    CAMERA_UNIT_28,
    CAMERA_UNIT_29,
    CAMERA_UNIT_30,
    CAMERA_UNIT_31,
    CAMERA_UNIT_32,
    CAMERA_UNIT_33,
    CAMERA_UNIT_34,
    CAMERA_UNIT_35,
    CAMERA_UNIT_36,
    CAMERA_UNIT_37,
    CAMERA_UNIT_38,
    CAMERA_UNIT_39,
    CAMERA_UNIT_40,
    CAMERA_UNIT_41,
    CAMERA_UNIT_42,
    CAMERA_UNIT_43,
    CAMERA_UNIT_44,
    CAMERA_UNIT_45,
    CAMERA_UNIT_46,
    CAMERA_UNIT_47,
    CAMERA_UNIT_48,
    CAMERA_UNIT_49,
    CAMERA_UNIT_50,
    CAMERA_UNIT_51,
    CAMERA_UNIT_52,
    CAMERA_UNIT_53,
    CAMERA_UNIT_54,
    CAMERA_UNIT_55,
    CAMERA_UNIT_56,
    CAMERA_UNIT_57,
    CAMERA_UNIT_58,
    CAMERA_UNIT_59,
    CAMERA_UNIT_60,
    CAMERA_UNIT_61,
    CAMERA_UNIT_62,
    CAMERA_UNIT_63,
    CAMERA_UNIT_64
} camera_unit_t;

Library:

libcamapi

Description:

It's possible for a device to have multiple cameras units. This library lets you interact with up to 64 cameras that are connected to your hardware platform.