High resolution sleep with specifiable clock
#include <time.h> int clock_nanosleep( clockid_t clock_id, int flags, const struct timespec * rqtp, struct timespec * rmtp );
While the processor isn't in a power-saving mode, CLOCK_SOFTTIME behaves the same as CLOCK_REALTIME.
The clock_nanosleep() function fails if the clock_id argument refers to the CPU-time clock of the calling thread.
If, at the time of the call, the time value specified by rqtp is less than or equal to the time value of the specified clock, then clock_nanosleep() returns immediately, and the calling process isn't suspended.
Calling clock_nanosleep() with TIMER_ABSTIME not set, and clock_id set to CLOCK_REALTIME is the equivalent to calling nanosleep() with the same rqtp and rmtp arguments.
For the relative clock_nanosleep() function, if rmtp isn't NULL, the timespec structure referenced by it is updated to contain the amount of time remaining in the interval (the requested time minus the time actually slept). If it's NULL, the remaining time isn't returned.
The absolute clock_nanosleep() function has no effect on the structure referenced by rmtp.
Use the -l c option to qcc to link against this library. This library is usually included automatically.
The clock_nanosleep() function suspends the current thread from execution until:
The nanosleep() function always uses CLOCK_REALTIME.
The suspension time may be longer than requested because the argument value is rounded up to an integer multiple of the sleep resolution (see the Tick, Tock: Understanding the Neutrino Microkernel's Concept of Time chapter of the QNX Neutrino Programmer's Guide) or because of scheduling and other system activity. Except for the case of being interrupted by a signal, the suspension time for:
Using the clock_nanosleep() function has no effect on the action or blockage of any signal.
Zero if the requested time has elapsed, or a corresponding error value if clock_nanosleep() has been interrupted by a signal, or fails.
POSIX 1003.1 CS
clock_settime(), nanosleep(), sleep(), timespec
Clocks, Timers, and Getting a Kick Every So Often chapter of Getting Started with QNX Neutrino
Tick, Tock: Understanding the Neutrino Microkernel's Concept of Time chapter of the QNX Neutrino Programmer's Guide