Check whether a given audio device is connected to the system.
#include <audio/audio_manager_device.h>
int audio_manager_is_device_connected(audio_manager_device_t dev, bool *connected)
The type of the audio device to check against.
true if the specified audio device is connected, false otherwise.
The audio_manager_is_device_connected() function checks whether a given audio device is currently connected to the system. Disconnected audio devices are not picked by the audio manager as a valid routing destination/source.
EOK upon success, negative errno upon failure.