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PhGetTile()
Retrieve a tile from the internal tile pool
Synopsis:
PhTile_t *PhGetTile( void );
Library:
ph
Description:
Photon maintains an internal pool of tiles because tiles are frequently used, and using the pool reduces the amount of time allocating and freeing the tiles. This function retrieves a tile from the internal tile pool. The tile isn't initialized.
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Don't free() the tile; instead, use PhFreeTiles() to return the tile to the pool. |
Returns:
A pointer to the new tile, or NULL if an error occurred.
Classification:
Photon
| Safety: | |
|---|---|
| Interrupt handler | No |
| Signal handler | No |
| Thread | No |
See also:
PhAddMergeTiles(), PhClipTilings(), PhCoalesceTiles(), PhCopyTiles(), PhDeTranslateTiles(), PhFreeTiles(), PhIntersectTilings(), PhMergeTiles(), PhRectsToTiles(), PhSortTiles(), PhTile_t, PhTilesToRects(), PhTranslateTiles()
"Using damage tiles" in the Raw Drawing and Animation chapter of the Photon Programmer's Guide
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