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PgSetStrokeTransPat(), PgSetStrokeTransPatCx()

Set the draw transparency for strokes

Synopsis:

void PgSetStrokeTransPat( PgPattern_t pat );

void PgSetStrokeTransPatCx( PhGC_t *gc,
                            PgPattern_t pat );

Library:

ph

Description:

These functions set a masking pattern and applies it to outlines. You should use it in combination with PgSetStrokeColor*() or PgSetStrokeDither*().

These functions use the same patterns as PgSetFillDither*(). To disable transparency and draw normally, specify the Pg_PAT_DEFAULT pattern.


Note: Because of speed considerations, some graphics drivers don't draw strokes with a transparency mask and, as a result, ignore the stroke transparency pattern.

PgSetStrokeTransPat() works on the current graphics context, while you can specify the graphics context gc for PgSetStrokeTransPatCx().

Classification:

Photon

Safety:
Interrupt handler No
Signal handler No
Thread No

See also:

PgDefaultStroke*(), PgSetDrawMode*(), PgSetFillTransPat*(), PgSetStrokeCap*(), PgSetStrokeColor*(), PgSetStrokeDash*(), PgSetStrokeDither*(), PgSetStrokeJoin*(), PgSetStrokeWidth*(), PgSetStrokeXORColor*(), PgSetTextTransPat*()

"Drawing attributes" and "Lines, pixels, and pixel arrays" in the Raw Drawing and Animation chapter of the Photon Programmer's Guide


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