events

Create a window manager connection to Screen and dump the events received as output to the console.

Syntax:

events [-display=display_id] 
       [-pos=x,y]
       [-size=widthxheight]

Runs on:

QNX Neutrino

Options:

-display=display_id
Show the events on the display as specified by display_id. You can specify display_id as one of the following:
  • an integer that identifies the display
  • a string that identifies the connection type to the display; acceptable strings are:
    • internal
    • composite
    • svideo
    • YPbPr
    • rgb
    • rgbhv
    • dvi
    • hdmi
    • other
Whether by integer or by string, the display that you specify using display_id must be one of the displays that you've configured in the display subsections of the winmgr section in your configuration file (e.g., graphics.conf).

If you don't have any display subsections configured, or if you don't specify the display option, then events uses the default display.

-pos=x,y
Sets the x,y coordinates to show the window on the display. The default coordinate of 0,0 is used if this option isn't specified.
-size=widthxheight
Sets the size of the window. The default size is 64x64 if this option isn't specified.

Description:

The events binary is used to demonstrate how events are handled. The output from this binary also includes notifications when a window is created or destroyed. The window properties are dumped when a WINDOW_CREATE_EVENT is received. In the window created on the display, input events, such as from a pointer or keyboard, are received.

To run events:
  1. Ensure that screen is running.
  2. Run events from a shell.
If you have a keyboard connected to your target, you can use the Esc key to exit this application at any time.

Examples:

Run events in the background:
# events& -pos=10,10 -size=100x100 &

SCREEN_EVENT_PROPERTY(window=0x00110040, pname=84)
SCREEN_EVENT_PROPERTY(window=0x00000000, pname=84)
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=154)
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=154)
If you run events, then run and then slay another application that uses screen, such as gles2-gears, you should see various events. For example:
# events &
[1] 880665
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=84)
SCREEN_EVENT_PROPERTY(window=0x00000000, pname=84)
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=154)
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=154)
# 
# gles2-gears>/dev/null &
[2] 884762
# SCREEN_EVENT_CREATE(window=0x00110088, pid=884762, handle=0x00000000)
SCREEN_EVENT_PROPERTY(window=0x00110088, pname=SCREEN_PROPERTY_FORMAT, value=SCREEN_FORMAT_RGB565)
SCREEN_EVENT_PROPERTY(window=0x00110088, pname=SCREEN_PROPERTY_USAGE, value=0x0020)
SCREEN_EVENT_PROPERTY(window=0x00110088, pname=SCREEN_PROPERTY_ID_STRING, value=gles2-gears)
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=84)
SCREEN_EVENT_PROPERTY(window=0x00000000, pname=84)
SCREEN_EVENT_POST(window=0x00110088, handle=0x00110088)
SCREEN_EVENT_PROPERTY(window=0x00110088, pname=154)
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=154)
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=154)
#    
# slay gles2-gears
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=84)
SCREEN_EVENT_PROPERTY(window=0x00000000, pname=84)
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=154)
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=154)
SCREEN_EVENT_CLOSE(window=0x00110088, handle=0x00110088)
If you run events, and then plug a mouse in, move the mouse, and unplug a mouse
# events &
[1] 880765
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=84)
SCREEN_EVENT_PROPERTY(window=0x00000000, pname=84)
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=154)
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=154)

...
... Mouse events
...
SCREEN_EVENT_POINTER(index=805306368, pos=[39,343], buttons=0x0000, hwheel=0, wheel=0)
SCREEN_EVENT_POINTER(index=805306368, pos=[28,343], buttons=0x0000, hwheel=0, wheel=0)
SCREEN_EVENT_POINTER(index=805306368, pos=[14,343], buttons=0x0000, hwheel=0, wheel=0)
SCREEN_EVENT_POINTER(index=805306368, pos=[0,343], buttons=0x0000, hwheel=0, wheel=0)
SCREEN_EVENT_POINTER(index=805306368, pos=[0,344], buttons=0x0000, hwheel=0, wheel=0)
SCREEN_EVENT_POINTER(index=805306368, pos=[0,347], buttons=0x0000, hwheel=0, wheel=0)
SCREEN_EVENT_POINTER(index=805306368, pos=[0,350], buttons=0x0000, hwheel=0, wheel=0)
SCREEN_EVENT_POINTER(index=805306368, pos=[0,354], buttons=0x0000, hwheel=0, wheel=0)
SCREEN_EVENT_POINTER(index=805306368, pos=[0,362], buttons=0x0000, hwheel=0, wheel=0)
SCREEN_EVENT_POINTER(index=805306368, pos=[0,367], buttons=0x0000, hwheel=0, wheel=0)
SCREEN_EVENT_POINTER(index=805306368, pos=[0,370], buttons=0x0000, hwheel=0, wheel=0)
If you run events and then plug a keyboard in, type a few keys on the keyboard, unplug the keyboard
# events &
[1] 880765
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=84)
SCREEN_EVENT_PROPERTY(window=0x00000000, pname=84)
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=154)
SCREEN_EVENT_PROPERTY(window=0x00110040, pname=154)

...
... Keyboard events
...
SCREEN_EVENT_KEYBOARD(index=805306368, cap=61618, flags=225, modifiers=0, scan=90, sym=61524)
SCREEN_EVENT_KEYBOARD(index=805306368, cap=61618, flags=224, modifiers=0, scan=90, sym=61524)
SCREEN_EVENT_KEYBOARD(index=805306368, cap=61618, flags=225, modifiers=0, scan=90, sym=61524)
SCREEN_EVENT_KEYBOARD(index=805306368, cap=61618, flags=224, modifiers=0, scan=90, sym=61524)
SCREEN_EVENT_KEYBOARD(index=805306368, cap=61467, flags=225, modifiers=0, scan=41, sym=61467)