Types of devices.
Synopsis:
#include <screen/screen.h>
enum {
...
SCREEN_EVENT_JOG = 5,
SCREEN_EVENT_POINTER = 6,
SCREEN_EVENT_KEYBOARD = 7,
...
SCREEN_EVENT_GAMEPAD = 14,
SCREEN_EVENT_JOYSTICK = 15,
...
SCREEN_EVENT_GESTURE = 18,
...
SCREEN_EVENT_MTOUCH_TOUCH = 100,
};
Data:
- SCREEN_EVENT_JOG
- Represents a device with a jog input, such as a jog dial or jog wheel.
- SCREEN_EVENT_POINTER
- Represents a pointer device.
- SCREEN_EVENT_KEYBOARD
- Represents a keyboard.
- SCREEN_EVENT_GAMEPAD
- Represents a gamepad.
- SCREEN_EVENT_JOYSTICK
- Represents a joystick.
- SCREEN_EVENT_GESTURE
- Represents gesture device.
- SCREEN_EVENT_MTOUCH_TOUCH
- Represents a multi-touch device.
Library:
libscreen