Detach an input
#include <mm/renderer.h>
int mmr_input_detach( mmr_context_t *ctxt )
Detach any input. If the context is playing, stop it first. If there is no input already, this is a no-op.
Zero on success, -1 on failure (use mmr_error_info()).
QNX Neutrino
Safety: | |
---|---|
Interrupt handler | No |
Signal handler | No |
Thread | Yes |