audio_manager_headset_button_state_t

The states of the headset buttons.

Synopsis:

typedef struct  {
    bool button_state [AUDIO_HEADSET_BUTTON_COUNT];
}audio_manager_headset_button_state_t;

Data:

bool button_state[AUDIO_HEADSET_BUTTON_COUNT]
The state of the audio headset button.

Library:

libaudio_manager

Description:

This structure defines the supported states of the audio headset buttons.