audio_manager_device_button_change_t

The headset button change event.

Synopsis:

typedef struct  {
    audio_manager_device_t dev ;
    audio_manager_headset_button_state_t state ;
}audio_manager_device_button_change_t;

Data:

audio_manager_device_t dev
The audio device that the event is triggered for.
audio_manager_headset_button_state_t state
The current device button states.

Library:

libaudio_manager

Description:

This structure defines the changes to the headset button presses.