The video capture framework provides applications the ability to capture frames from a video input source. These frames can be passed to a graphics component such as Screen for display.
| To find out about: | See: |
|---|---|
| How to use the video capture API | Video Capture Developer's Guide |
| The video capture header files and libraries | Header files and libraries |
| The tasks required to capture video | Implementing video capture |
| A sample program you can use as a reference | Sample video capture program |
| Arrays used for video capture and the properties that can be applied to them | Properties applied to arrays |
| Vidoe capture contexts | Contexts |
| Dynamically allocated and statically allocated video capture buffers | Buffers |
| Configuring your video capture implementation for different platforms | Platform-specific considerations |
| The video capture API | Video Capture API Reference |