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Detach a handler function from a pulse code
#include <sys/iofunc.h>
#include <sys/dispatch.h>
int pulse_detach( dispatch_t * dpp,
int code,
int flags );
libc
Use the -l c option to qcc to link against this library. This library is usually included automatically.
The pulse_detach() function detaches the pulse code, for dispatch handle dpp, that was attached with pulse_attach().
#include <sys/dispatch.h>
#include <time.h>
#include <stdio.h>
#include <stdlib.h>
int my_func( … ) {
…
}
int main( int argc, char **argv ) {
dispatch_t *dpp;
int flag=0, code, mycode;
if ( ( dpp = dispatch_create() ) == NULL ) {
fprintf( stderr, "%s: Unable to allocate \
dispatch handle.\n",argv[0] );
return EXIT_FAILURE;
}
…
if ( (code = pulse_attach( dpp, flag, mycode,
&my_func, NULL)) == -1 ) {
fprintf ( stderr, "Failed to attach pulse code %d.\n", \
mycode );
return 1;
}
…
if ( pulse_detach ( dpp, code, flag ) == -1 ) {
fprintf ( stderr, "Failed to detach code %d.\n", code );
return 1;
}
/* else message was detached */
…
}
For examples using the dispatch interface, see dispatch_create(), message_attach(), resmgr_attach(), and thread_pool_create().
| Safety: | |
|---|---|
| Cancellation point | No |
| Interrupt handler | No |
| Signal handler | No |
| Thread | Yes |
message_detach(), pulse_attach()
“Layers in a resource manager” in the Bones of a Resource Manager chapter of Writing a Resource Manager
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