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Add an input processing function


PtInputId_t *PtAppAddInput(
                 PtAppContext_t app_context,
                 pid_t pid,
                 PtInputCallbackProc_t input_func,
                 void *data );


The address of the application context, a structure that manages all the data associated with this application. Specify NULL for app_context, so that the default context is used.
The input function is executed whenever the application receives a message from process pid. If pid is negative, it's the ID of a Photon pulse.

If you specify a pid of 0, the input function is called for every non-Photon event message that's received, but only if there's no input function that catches messages from the sending pid specifically.

The input function to be invoked. See below.
A pointer to any extra data you want to pass to the input handler. This gets passed as the data argument to input_func.




This routine adds a function to a PtMainLoop() input-event processing chain.

Note: If you want to attach an input handler to a process on a remote node, use PtAppAddInputRemote().

The input_func takes this form:

int (*input_func)(void *data, int rcvid,
               void *message, size_t size);

The arguments are:

A pointer to any extra data you want to pass to the input handler. This is the same as the data argument passed to PtAppAddInput() when the input handler was registered.
The rcvid of the process that sent the message.
A pointer to the message sent.
The size of the message buffer. If the actual message is longer than the buffer, load the rest of the message by calling MsgRead().

If you application knows the maximum size of a message that can be possibly sent to it, you can use PtResizeEventMsg() to ensure that the buffer is large enough.

Note: Receiving a large Photon event may make the buffer bigger than was established by PtResizeEventMsg().

You can declare the function to be of type PtInputCallbackProcF_t to take advantage of the compiler's type-checking.

Note: If the input function changes the display, it should call PtFlush() to make sure the display is updated.

The rcvid argument that the input function gets may have a different value:

You can define more than one input handler in your application for a pid. When a message is received from that process, the widget library starts calling the handlers in the list, starting with the last one registered, and continuing up the list in reverse order until a handler recognizes the message (that is, it doesn't return Pt_CONTINUE). See the description of Pt_CONTINUE below.

The input function must return one of the following:

The input handler doesn't recognize the message. If there are other input handlers attached to the same process ID, they're called. If there are no input handlers attached specifically to this process ID, or if all input handlers attached specifically to this process ID return Pt_CONTINUE, the library looks for input handlers attached to pid 0. If all the input handlers return Pt_CONTINUE, the library replies to the message with an ENOSYS.
The message has been recognized and processed and the input handler needs to be removed from the list. No other input handlers are called for this message.
The message has been recognized and processed but the input handler needs to stay on the list. No other input handlers are called for this message.

name_attach() and PtAppAddInput()

PtAppAddInput() and name_attach() both try to create a channel with _NTO_CHF_COID_DISCONNECT and _NTO_CHF_DISCONNECT set (see the QNX Neutrino Library Reference). If your application calls both functions, you need to let Photon use the same channel as name_attach(). To do this, call these functions in this order:

See the Examples section of PhChannelAttach() for a sample of code that illustrates the correct order.

If you want to create a separate channel for Photon, it doesn't matter whether you create it and give it to PhChannelAttach() before or after calling name_attach(). But keep in mind that since certain mechanisms in Photon library expect the Photon channel to have the two DISCONNECT flags, they might not work properly if it doesn't. One such mechanism is the detection of broken connections (see PtConnectionClientSetError() and PtConnectionServerSetError()) and anything that relies on it.


A pointer to a PtInputId_t structure that uniquely identifies the specified input function for the given application context. If an error occurs, the function returns NULL.


See the example given in Photon pulses in the Interprocess Communication chapter of the Photon Programmer's Guide



Interrupt handler No
Signal handler No
Thread No

See also:

PhChannelAttach(), PtAppAddInputRemote(), PtMainLoop(), PtAppCreatePulse(), PtAppRemoveInput(), PtResizeEventMsg()

Interprocess Communication chapter of the Photon Programmer's Guide

name_attach() in the QNX Neutrino Library Reference