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MsgReceivePulse(), MsgReceivePulse_r()

Receive a pulse on a channel


#include <sys/neutrino.h>

int MsgReceivePulse( int chid,
                     void * pulse,
                     int bytes,
                     struct _msg_info * info );

int MsgReceivePulse_r( int chid,
                       void * pulse,
                       int bytes,
                       struct _msg_info * info );


The ID of a channel that you established by calling ChannelCreate().
A pointer to a buffer where the function can store the received data.
The size of the buffer.
The function doesn't update this structure, so you typically pass NULL for this argument.



Use the -l c option to qcc to link against this library. This library is usually included automatically.


The MsgReceivePulse() and MsgReceivePulse_r() kernel calls wait for a pulse to arrive on the channel identified by chid and place the received data in the buffer pointed to by pulse.

These functions are identical, except in the way they indicate errors; see the Returns section for details.

The number of bytes transferred is the minimum of that specified by both the sender and the receiver. The received data isn't allowed to overflow the receive buffer area provided.

Note: The pulse buffer must be big enough to contain a pulse. If it isn't, the functions indicate an error of EFAULT.

If a pulse is waiting on the channel when you call MsgReceivePulse(), the calling thread doesn't block, and the pulse is immediately copied. If a pulse isn't waiting, the calling thread enters the RECEIVE-blocked state until a pulse arrives.

If multiple pulses are sent to a channel without a thread waiting to receive them, the pulses are queued in priority order.

Note: The thread's effective priority might change when it receives a pulse. For more information, see Priority inheritance and messages in the Interprocess Communication (IPC) chapter of the System Architecture guide.

On success, MsgReceivePulse() and MsgReceivePulse_r() return 0 to indicate that they received a pulse. When a pulse is received:

Note: Don't reply to a pulse.

Blocking states

State Meaning
STATE_RECEIVE There's no pulse waiting.


The only difference between MsgReceivePulse() and MsgReceivePulse_r() is the way they indicate errors. On success, they both return 0.

If an error occurred:


A fault occurred when the kernel tried to access the buffers provided. Because the OS accesses the sender's buffers only when MsgReceivePulse() is called, a fault could occur in the sender if the sender's buffers are invalid. If a fault occurs when accessing the sender buffers (only) they'll receive an EFAULT and MsgReceivePulse() won't unblock.
The call was interrupted by a signal.
The channel indicated by chid doesn't exist.
A kernel timeout unblocked the call. See TimerTimeout().


QNX Neutrino

Cancellation point No
Interrupt handler No
Signal handler Yes
Thread Yes

See also:

MsgDeliverEvent(), MsgReceive(), MsgReceivePulsev(), MsgReceivev(), MsgSendPulse(), _pulse, TimerTimeout()

Message Passing chapter of Getting Started with QNX Neutrino