The Audio Developer's Guide is intended for developers who wish to write audio applications using the QNX Sound Architecture (QSA) drivers and library.
This table may help you find what you need in this guide:
To find out about: | Go to: |
---|---|
The structure of an audio application | Audio Architecture |
Playing and recording sound | Playing and Capturing Audio Data |
The structure of a mixer | Mixer Architecture |
Some tips for reducing audio latency | Optimizing Audio |
Audio library functions | Audio Library |
How to code a .wav player in C | wave.c example |
How to code a .wav recorder in C | waverec.c example |
How to code a mix_ctl in C | mix_ctl.c example |
Why libasound.a isn't offered | ALSA and libasound.so |
Changes made in each release | What's New in This Release? |
Terms used in this guide | Glossary |
The key components of the QNX Audio driver architecture include: