audio_manager_set_device_connected()

[privilege]Set any audio device as connected.

Synopsis:

#include <audio/audio_manager_device.h>
 
int audio_manager_set_device_connected(audio_manager_device_t dev, bool connected)

Arguments:

dev

The type of the audio device.

connected

True, if the given audio device is to be marked as connected; false, otherwise.

Library:

libaudio_manager

Description:

The audio_manager_set_device_connected() function sets the connected status of a given audio device to help the audio manager allocate proper audio devices as default.

Returns:

EOK upon success, negative errno upon failure.