Blocked thread information

When a thread is blocked, there's an additional set of fields that are important (they are within the debug_thread_t, above, where the comment says "blocking information deleted"). The deleted content is:

  union {

    struct {
      pthread_t   tid;
    } join;

    struct {
      int32_t     id;
      uintptr_t   sync;
    } sync;

    struct {
      uint32_t    nd;
      pid_t       pid;
      int32_t     coid;
      int32_t     chid;
      int32_t     scoid;
    } connect;

    struct {
      int32_t     chid;
    } channel;

    struct {
      pid_t       pid;
      uintptr_t   vaddr;
      uint32_t    flags;
    } waitpage;

    struct {
      uint32_t    size;
    } stack;

  } blocked;

As you can see, there are six major structures (join, sync, connect, channel, waitpage, and stack) that are unioned together (because a thread can be in only one given blocking state at a time):

join
When a thread is in STATE_JOIN, it's waiting to synchronize to the termination of another thread (in the same process). This thread is waiting for the termination of the thread identified by the tid member.
sync
When a thread is blocked on a synchronization object (such as a mutex, condition variable, or semaphore), the id member indicates the virtual address of the object, and the sync member indicates the type of object.
connect
Indicates who the thread is blocked on (used with STATE_SEND and STATE_REPLY).
channel
Indicates the channel ID the thread is blocked in (used with STATE_RECEIVE).
waitpage
Indicates the virtual address that the thread is waiting for to be lazy-mapped in (used with STATE_WAITPAGE).
stack
Used with STATE_STACK, indicates the thread is waiting for size bytes of virtual address space to be made available for the stack.