Hold acoustic processing event information and data.
#include <acoustic/acoustic.h> typedef struct ioap_event { uint32_t length; uint32_t type; char data[]; } ioap_event_t;
libacoustic
The structure ioap_event_t is used to hold acoustic processing events. For more information about handsfree events and how to get them, see:
Member | Type | Description |
---|---|---|
length | uint32_t | The event length, in bytes; includes both the header and the data. |
type | uint32_t | The event type. For more information, see software (*_SW_EVENTS_*) and handsfree (IOAP_HF_EVENTS_*) events. |
data[] | char | Event data; optional. |
QNX Neutrino