Types of Screen API objects
Synopsis:
#include <screen/screen.h>
enum {
SCREEN_OBJECT_TYPE_CONTEXT = 0,
SCREEN_OBJECT_TYPE_GROUP = 1,
SCREEN_OBJECT_TYPE_DISPLAY = 2,
SCREEN_OBJECT_TYPE_DEVICE = 3,
SCREEN_OBJECT_TYPE_PIXMAP = 4,
SCREEN_OBJECT_TYPE_SESSION = 6,
SCREEN_OBJECT_TYPE_STREAM = 7,
SCREEN_OBJECT_TYPE_WINDOW = 8
};
Data:
- SCREEN_OBJECT_TYPE_CONTEXT
- Screen context object.
- SCREEN_OBJECT_TYPE_GROUP
- Screen group object.
- SCREEN_OBJECT_TYPE_DISPLAY
- Screen display object.
- SCREEN_OBJECT_TYPE_DEVICE
- Screen device object.
- SCREEN_OBJECT_TYPE_PIXMAP
- Screen pixmap object.
- SCREEN_OBJECT_TYPE_SESSION
- Screen session object.
- SCREEN_OBJECT_TYPE_STREAM
- Screen stream object.
- SCREEN_OBJECT_TYPE_WINDOW
- Screen window object.
Library:
libscreen