The color space types that are supported by window and pixmap objects
Synopsis:
#include <screen/screen.h>
enum {
SCREEN_COLOR_SPACE_UNCORRECTED = 0x0,
SCREEN_COLOR_SPACE_SRGB = 0x1,
SCREEN_COLOR_SPACE_LRGB = 0x2,
SCREEN_COLOR_SPACE_BT601 = 0x3,
SCREEN_COLOR_SPACE_BT601_FULL = 0x4,
SCREEN_COLOR_SPACE_BT709 = 0x5,
SCREEN_COLOR_SPACE_BT709_FULL = 0x6
};
Data:
- SCREEN_COLOR_SPACE_UNCORRECTED
- Default.
- SCREEN_COLOR_SPACE_SRGB
- Standard RGB.
- SCREEN_COLOR_SPACE_LRGB
- Linear RGB.
- SCREEN_COLOR_SPACE_BT601
- Refer to BT.601 standards.
- SCREEN_COLOR_SPACE_BT601_FULL
- Refer to BT.601 standards.
- SCREEN_COLOR_SPACE_BT709
- Refer to BT.709 standards.
- SCREEN_COLOR_SPACE_BT709_FULL
- Refer to BT.709 standards.
Library:
libscreen