Operating systems, development tools, and professional services
for connected embedded systems
for connected embedded systems
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PhIntersectTilings()
Determine the intersection of two lists of tiles
Synopsis:
PhTile_t *PhIntersectTilings(
PhTile_t const * const tile1,
PhTile_t const * const tile2,
unsigned short *num_intersect_tiles );
Library:
ph
Description:
This function creates a new list of tiles that's the intersection of the lists pointed to by tile1 and tile2. The original lists aren't modified.
Returns:
A pointer to the new list, or NULL if there's no intersection.
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Don't free() the list of tiles; instead, use PhFreeTiles() to return the tiles to the internal pool. |
Classification:
Photon
| Safety: | |
|---|---|
| Interrupt handler | No |
| Signal handler | No |
| Thread | No |
See also:
PhAddMergeTiles(), PhClipTilings(), PhCoalesceTiles(), PhCopyTiles(), PhDeTranslateTiles(), PhFreeTiles(), PhGetTile(), PhMergeTiles(), PhRectsToTiles(), PhSortTiles(), PhTile_t, PhTilesToRects(), PhTranslateTiles()
"Using damage tiles" in the Raw Drawing and Animation chapter of the Photon Programmer's Guide
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