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PgDrawPixel(), PgDrawIPixel(), PgDrawPixelCx(), PgDrawIPixelCx()
Draw a point
Synopsis:
int PgDrawPixel( PhPoint_t const *pt );
int PgDrawIPixel( int x,
int y );
int PgDrawPixelCx( void *dc,
PhPoint_t const *pt );
int PgDrawIPixelCx( void *dc,
int x,
int y );
Library:
ph
Description:
These functions build a command in the draw buffer to draw a pixel. For PgDrawPixel*(), the pt argument points to a PhPoint_t structure that defines the pixel location; for PgDrawIPixel*(), x and y specify the location.
PgDrawPixel() and PgDrawIPixel() work on the current draw context, while you can specify the draw context dc for PgDrawPixelCx() and PgDrawIPixelCx().
Returns:
- 0
- Successful completion
- -1
- The draw buffer is too small to hold the current draw state, the draw command, and the data. Increase the size of the draw buffer.
Classification:
Photon
| Safety: | |
|---|---|
| Interrupt handler | No |
| Signal handler | No |
| Thread | No |
See also:
PgDrawPixelArray*(), PgFlush*(), PgSetStrokeColor*(), PgSetStrokeDither*(), PhPoint_t
"Drawing attributes" and "Lines, pixels, and pixel arrays" in the Raw Drawing and Animation chapter of the Photon Programmer's Guide
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