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This version of this document is no longer maintained. For the latest documentation, see http://www.qnx.com/developers/docs. |
A region of the video viewport to be blended with the desktop
#include <vid.h>
typedef struct {
unsigned char src_alpha;
unsigned char dst_alpha;
unsigned alpha_mode;
unsigned short x1;
unsigned short x2;
unsigned short y1;
unsigned short y2;
} disp_vid_alpha_t;
The disp_vid_alpha_t structure describes a region of the video viewport to be blended with desktop. The members include:
Photon
disp_draw_context_t, disp_vidfuncs_t, disp_vid_channel_props_t
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