QNX Developer Support
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_pulse
Structure that describes a pulse
Synopsis:
#include <sys/neutrino.h>
struct _pulse {
uint16_t type;
uint16_t subtype;
int8_t code;
uint8_t zero[3];
union sigval value;
int32_t scoid;
};
Description:
The _pulse structure describes a pulse, a fixed-size, nonblocking message that carries a small payload (four bytes of data plus a single byte code). The members include:
- type
- _PULSE_TYPE (0)
- subtype
- _PULSE_SUBTYPE (0)
- code
- A code that identifies the type of pulse.
The QNX Neutrino OS reserves the negative codes, including the following:
- _PULSE_CODE_UNBLOCK
- _PULSE_CODE_DISCONNECT
- _PULSE_CODE_THREADDEATH
- _PULSE_CODE_COIDDEATH
- _PULSE_CODE_NET_ACK, _PULSE_CODE_NET_UNBLOCK, and _PULSE_CODE_NET_DETACH -- reserved for the io_net resource manager.
You can define your own pulses, with a code in the range from _PULSE_CODE_MINAVAIL through _PULSE_CODE_MAXAVAIL.
- value
- Information that's relevant to the code:
- _PULSE_CODE_UNBLOCK -- the receive ID (rcvid) associated with the blocking message.
- _PULSE_CODE_DISCONNECT -- no value defined.
- _PULSE_CODE_THREADDEATH -- the thread ID of the thread that died.
- _PULSE_CODE_COIDDEATH -- the connection ID of a connection that was attached to a destroyed channel.
For more details, see ChannelCreate().
If you define your own pulses, you can decide what information you want to store in this field.
- scoid
- Server connection ID.
Classification:
See also:
ChannelCreate(), MsgReceive(), MsgReceivePulse(), MsgReceivePulsev(), MsgReceivev(), MsgSendPulse(), sigevent
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